Tuesday, March 20, 2018

The birth of the online game

When the Internet game scene first start? Well not in the early 1990s when mainstream America started to get Internet connection in their home in an amazingly slow dial up speed. Actually, Internet games started almost 40 years ago in the late 1960s according to most games fanatics. And, not unlike most great creations, the playing field really started to rise in schools across America. Some of the first colleges to introduce the game in the world, MIT and the University of Illinois.


A system known as Plato is that people can play games developed for its capacity. This game is obviously very popular with students, ate tons of computer resources as usual, got a slap by the administration, and there is a real obsession game. Other games were developed for the system of Plato. Some games are multiplayer and some not. Big games like Avatar and aircraft, and early flight simulators were introduced to the world of Plato.

 Some kind of trekkie games are built in the early multi-player platform. Several other major developments occurred in an educational game pond in England, the University of Essex in the 1970s and 1980s. The most popular gaming phenomenon to come from Essex, a Multi User Dungeon (clay). The people loved it at the University Games, and its popularity began to spread around the world as users gained access to source code and began to share the application with any gamer know.

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